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Blood Boil
  • Blood Boil
  • 30 yds range
  • Global cooldown
  • 1 blood rune
  • Instant
  • Boils the blood of all enemies within 10 yards, dealing X Shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever..
Usable by
ClassDeath knight
Properties
TypeOffensive
SchoolShadow
CooldownGlobal
Talents
Improvement
talents
Bloody Strikes, Might of Mograine
Other information
Ranks4

"There is only one way to ease the pain: death." - Rantuko GrimtouchSjabloon:Cite

Blood Boil is a Death Knight area of effect damage spell that causes additional damage to diseased targets. Unlike Death and Decay, Blood Boil does not generate any Runic Power when used outside of combat.

Rank table Edit

Rank Level Damage Cost
1 58 89 - 107 Sjabloon:Cost
2 66 116 - 140 Sjabloon:Cost
3 72 149 - 181 Sjabloon:Cost
4 78 180 - 220 Sjabloon:Cost

Improvements Edit

Notes Edit

Prior to Patch 3.1.0, Blood Boil did no damage to targets with no diseases on them. Hence one would first stack the target with diseases, then use Pestilence to spread them to nearby mobs and then use Blood Boil. This is still an effective method of boosting Blood Boil's damage, however Blood Boil can now be used to do some damage even to undiseased enemies. Using Blood Boil in this fashion is primarily useful when tanking or for killing swarms of low-health targets.

Bestand:Blood Boil TCG.jpg

Tips and tactics Edit

  • As a tank, Blood Boil is very useful for picking up stray mobs while your other AoE abilities are on cooldown.
  • Blood Boil can be used to activate Blade Barrier when you can't be in melee range for some reason, such as when kiting or just before attacking a boss.

Patch changes Edit

References Edit

External linksEdit

Sjabloon:Elinks-spell


Sjabloon:Classfooter

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